REQUIRED. The index of the buffer.
The length of the bufferView in bytes. REQUIRED. Minimum 1. 0 is invalid.
The offset into the buffer in bytes. Minimum 0, default 0.
The stride, in bytes. Minimum 4. Maximum 252 (multiple of 4). Default 0 is understood to be tightly packed.
The name of the bufferView.
The hint representing the intended GPU buffer type to use with this buffer view. ["ARRAY_BUFFER", "ELEMENT_ARRAY_BUFFER"] for vertex indices or attribs. Could be 0 for other data.
A view into a buffer generally representing a subset of the buffer.