AnimationChannel

Holds animation channels. Animations channels are the root of the animation in the model. An animation channel combines an animation sampler with a target property being animated.

Constructors

this
this(int sampler, int target_node)
Undocumented in source.

Members

Variables

sampler
int sampler;

Required. Points to the index of the AnimationSampler.

target_node
int target_node;

REQUIRED. The index of the node to target (alternative target should be provided by extension). Extensions are not supported in this translation so this is required. This is the joint if you're wondering.

target_path
string target_path;

REQUIRED with standard values of ["translation", "rotation", "scale", "weights"]

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